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Bubble Bobble Nostalgie

Author: GameOverGames

Bubble Bobble Nostalgie - On each stage you play one or two little dragons against enemies. The dragons can blow bubbles to catch enemies inside. After that you should jump on a bubble with an enemy trapped inside and pop it! ..

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On each stage you play one or two little dragons against enemies. The dragons can blow bubbles to catch enemies inside. After that you should jump on a bubble with an enemy trapped inside and pop it! There are many items to increase your score: fruit, vegetables, diamonds, jewels etc.
Some items make your journey easy. They are called "bonuses". They appear on the stages after certain events. Some of them increase speed, range of bubbles' firing, other give you a chance to get more score points or extra lives.
On some stages you can pop special bubbles appearing from holes in the top or/and bottom of stage. These special bubbles will help you destroy monsters in different ways. Game features
  • Multiplayer
  • Joystick support
  • 200 levels
  • Non-violent and funny gameplay for all ages
  • Cheat Codes
  • Beautiful music tracks
  • secret levels after 20, 30 and 40
  • fixed bugs on Win ME, Win XP support
  • As a registered user, you:

    Encourage Alawar Entertainment and the GameOverGames developing team to improve Bubble Bobble Nostalgie and to make new levels!Gain access to the following features:
    - No "Unregistered version" text.
    - More than 100 additional bonuses.
    - Various monsters.
    - 200 upper levels.
    - Adding scores to the Hall of Fame in the Internet.
    - Using level passwords.
    - Using Cheat codes.Technical support and assistance.
    You'll also be included into our mail list and will be notified about valuable changes in Bubble Bobble Nostalgie such as adding new features to the gameplay, bug fixes and new levels.
    Notification on our new games issued (optional) and other Alawar news.


    CHARACTERS


    The Game's main characters are two brothers, baby-dragons Bub (green) and Bob (blue). If you play alone, you always play as Bub. Two players have also Bob for assistance. At the beginning of a level Bub always appears on the left and Bob on the right side of the screen.


    The Enemies


    Zen-Chan - a character acting on most of the levels. This is a wound-up toy that aims at running you down. Do not allow it to do so, otherwise you lose a life.


    Mighta - an enemy more dangerous than Zen-Chan. It can shoot with the red star if it sees you ahead. Moreover, it can shoot in advance, so be careful and try not to catch sight of it.


    Monsta - a flying enemy. In an enclosed space it flies as a bubble, i. e. along a normal trajectory.


    Pulpul - a little helicopter. The enemy dangerous enough as it moves along a stochastic trajectory. It's practically impossible to guess what way it is going to move.


    Banebou - a head on a string. Strange though it may seem but its head is not dizzy when it hops. To catch it up try to hop keeping time with it.


    Batic - a vicious wood-goblin. It is more dangerous than Mighta as the green star of his flies as a wave, serpentine-like. If you fail to run away from him to a safe place, your odds to stay alive are almost nil.


    Wizard - a magician. He knows three incantations: "Red Star" of Mighta, "Green Star" of Batic and "Heavenly Star", which he uses at his own descretion. Each of the three incantations is harmful for you, particularly the last one. If you stop and remain in one place, it will certainly hit you.


    Spider - spider is a spider. It drops a web and if this web hits you you get trapped for a few seconds. Just enough time for your enemies to conquer you.



    The Big Enemies

    Mad Sorcerer - all the enemies in the game are subordinate to him. He is certainly tough but you have a chance to fix it up on the 100th level. For each trick there is always a countertrick.



    Ghost - the malicious spirit of Monsta. It appears on a level if you stay there for too long. Ghost chases you despite any impediments. The ghost somewhat calms down (slows down its chasing but not dissappears) when he catches up with you. After you defeat Mad Sorcerer it is the Ghost who takes over his power. Still, Ghost's lot hopefully will be similar to that of Mad Sorcerer. And it is to happen soon, on the 200th level.ITEMS and FOODS
    On each level you are provided with two things: Items and Foods. You are able to influence the type of items and food provided in several ways.


    If on a given level you succeed grabbing the candy cane, as soon as the last enemy is eliminated a large prize drops out on the middle of the level. All bubbles on this level also turn into 700-point prizes. The type of the prize and its worth in points depend on the color of the candy cane.

    Bubble Bobble Special Items

    While playing Bubble Bobble Nostalgie, please, keep in mind that any action of yours can influence the appearance of special things. Walking, popping or bursting bubbles or any other things you make have an effect on the course of the game.
    Powerups


    These things are for giving additional characteristics to you and your bubbles. Also they give you 100 points.
    Shoes - fast running - you need cover a distance equal to 15 screen lengths to get it.

    Red sweet - far-moving bubbles - you need blow 51 or more bubbles to get it.

    Yellow sweet - rapid-fire bubbles - you need jump 51 or more times to get it.

    Blue sweet - fast-moving bubbles - you need pop 51 or more empty bubbles to get it.

    Umbrellas

    Umbrellas give 200 points and carry you over forward, across a given number of levels.


    Orange umbrellas - move 3 levels forward - requires popping 15 water bubbles.

    Red umbrellas - move 3 levels forward - requires popping 20 water bubbles.

    Blue umbrellas - move 3 levels forward - requires popping 25 water bubbles.

    Rings

    Rings are 1000 points worth and provide an opportunity to score points for your actions

    Purple ring - 500 points per jump - requires grabbing 3 yellow sweets.

    Red ring - 100 points for blowing a bubble - requires grabbing 3 purple sweets.

    Blue ring - 10 points for moving a step - requires grabbing 3 blue sweets.

    Cups

    Any cup gives 2000 points at once plus:


    Violet cup - bursts all the enemies turning them into 6000 diamonds - is awarded for two umbrellas.

    Blue cup - gives all the rings - is awarded for 5 deaths followed by recovery of player 1.

    Yellow cup - gives all the candy canes - is awarded for one watch taken.

    Red cup - gives all the rings and all the candy canes - is awarded for 5 deaths followed by recovery of player 2.

    Cross
    Red cross - gives 3000 points. The fire breath destructs everyone on its way turning them into 9000-ponits diamonds - requires washing out 7 enemies.

    Rare Items

    Clock - gives you 200 points and unlimited time for finishing the level - requires blowing 12 bubbles with thunder.

    Bomb - gives you 200 points, blows up all the enemies turning them into 10k diamonds - requires blowing 12 bubbles with fire.

    Lightning potion - gives you 1000 points. Locates on the 100th and 200th levels and gives you an opportunity to pop seven bubbles with thunder.

    If you succeed with meeting the requirements for emergence of several things,

    these things would emerge in turn.






    RULESExtra life


    You are given an extra life for scoring a certain number of points: 30 000, 100 000, 200 000 etc. for each following 100K points.
    Special Bubbles

    In addition to regular bubbles produced by Bub and Bob there are other bubbles in the game.


    Water bubble - water rushes down from the point where you blew it up. The enemies taken away by the stream turn into a 7000-point diamond.

    Lightning bubble - as you blow it up lightning emerges and flies in the direction opposite to that in which Bub or Bob was looking. The enemies struck by this lightening turn into 8000-point diamonds.
    Fire bubble - you blow it up and fire spreads as a fire strip on the surface. The fire falls down and spreads. Enemies that get into the fire turn into 9000-point diamonds. Falling Food As soon as you blow up the last enemy on the first level and all levels divisible by 5, all the bubbles available on the level turn into prizes. Each prize gives you 700 points. Moreover, the same happens if you finish a level with a score that looks like abcdd0 (i. e. the hundreds and tens are equal), but it happens on the next level. Depending on the number of level or score values, different things will drop out, each worth 700 points.

    EXTEND bubbles


    Apart from what is said above, blowing several enemies at once will bring you more points or there will emerge bubbles with letters on the following levels that have holes in the horizontal walls. The more enemies you blow up simultaneously the more bubbles with letters appear in future.

    If you burst two enemies at once, one bubble with letter will emerge, three bubbles with enemies - 2 letters, four enemies - 3 letters etc.By catching these letters you will be able to assemble the word EXTEND, which provides you with:

    a) an extra life;

    b) all enemies on the level turned into 6000-point diamond;

    c) all bubbles turned into 700-point prizes.


    Finishing the Game



    There are two episodes in the game so you have to fight your final battles twice. In one case, your enemy is Mad Sorcerer, in the other - the Ghost. To destroy the enemy you are to pick up the jars with lightenings. One jar produces seven bubbles with lightening. You are to release these bubbles and burst them so that the lightening kills your enemy. When struck by the lightening the enemy goes into the bubble. By bursting the bubble you earn 1000000 points.

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